Mastering Unreal Engine
CRC Press (Verlag)
978-1-032-10313-6 (ISBN)
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Detailed tutorials meant for beginners to Unreal Engine
At-length discussion of Unreal Engine architecture to help build robust knowledge.
Special focus on game programming on Unreal Engine
Sufyan bin Uzayr is a writer, coder and entrepreneur with over a decade of experience in the industry. He has authored several books in the past, pertaining to a diverse range of topics, ranging from History to Computers/IT. Sufyan is the Director of Parakozm, a multinational IT company specializing in EdTech solutions. He also runs Zeba Academy, an online learning and teaching vertical with a focus on STEM fields. Sufyan specializes in a wide variety of technologies, such as JavaScript, Dart, WordPress, Drupal, Linux and Python. He holds multiple degrees, including ones in Management, IT, Literature and Political Science. Sufyan is a digital nomad, dividing his time between four countries. He has lived and taught in universities and educational institutions around the globe. Sufyan takes a keen interest in technology, politics, literature, history and sports, and in his spare time, he enjoys teaching coding and English to young students. Learn more at sufyanism.com
Chapter 1 ◾ Introduction to Unreal Engine
Chapter 2 ◾ Start of the Work with Unreal Engine
Chapter 3 ◾ Using Blueprints
Chapter 4 ◾ Blackboard and Behavior Tree with AI
Chapter 5 ◾ Multiplayer Basics
Erscheinungsdatum | 07.04.2022 |
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Reihe/Serie | Mastering Computer Science |
Zusatzinfo | 7 Halftones, black and white; 7 Illustrations, black and white |
Verlagsort | London |
Sprache | englisch |
Maße | 129 x 198 mm |
Gewicht | 453 g |
Themenwelt | Kunst / Musik / Theater |
Informatik ► Grafik / Design ► Film- / Video-Bearbeitung | |
ISBN-10 | 1-032-10313-2 / 1032103132 |
ISBN-13 | 978-1-032-10313-6 / 9781032103136 |
Zustand | Neuware |
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