Audio Anecdotes II
Tools, Tips, and Techniques for Digital Audio
Seiten
2019
CRC Press (Verlag)
978-0-367-44654-3 (ISBN)
CRC Press (Verlag)
978-0-367-44654-3 (ISBN)
This book explores the fundamental digital audio concepts at a deeper level and explains music theory. It discusses creating, recording, processing and analyzing many forms of sound and music, and presents opportunities to improve the audio experience where sound already exists.
This collection of articles provides practical and relevant tools, tips, and techniques for those working in the digital audio field. Volume II, with contributions from experts in their fields, includes articles on: - Field recording - Synthesis - Signal processing - Spatialization - Computer techniques and tools - Music theory - Sound design - Sound in nature An enclosed CD-ROM provides demos, source code, and examples. Audio Anecdotes is an invaluable tool for anyone who uses digital sound in the creation of computer-generated works: - Musicians - Game developers - Sound producers, and others
This collection of articles provides practical and relevant tools, tips, and techniques for those working in the digital audio field. Volume II, with contributions from experts in their fields, includes articles on: - Field recording - Synthesis - Signal processing - Spatialization - Computer techniques and tools - Music theory - Sound design - Sound in nature An enclosed CD-ROM provides demos, source code, and examples. Audio Anecdotes is an invaluable tool for anyone who uses digital sound in the creation of computer-generated works: - Musicians - Game developers - Sound producers, and others
Greenebaum, Ken; Barzel, Ronen
1. Field Recording 2. Synthesis 3. Signal Processing 4. Spatialization 5. Computer Techniques 6. Computer Tools 7. Music Theory 8. Sound Design 9. Nature
Erscheinungsdatum | 03.12.2019 |
---|---|
Verlagsort | London |
Sprache | englisch |
Maße | 152 x 229 mm |
Gewicht | 453 g |
Themenwelt | Kunst / Musik / Theater |
Informatik ► Grafik / Design ► Film- / Video-Bearbeitung | |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 0-367-44654-5 / 0367446545 |
ISBN-13 | 978-0-367-44654-3 / 9780367446543 |
Zustand | Neuware |
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