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Tradigital Animate CC - Stephen Brooks

Tradigital Animate CC

12 Principles of Animation in Adobe Animate

(Autor)

Buch | Hardcover
368 Seiten
2017
CRC Press (Verlag)
978-1-138-42828-7 (ISBN)
CHF 299,95 inkl. MwSt
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Learn how to bridge the gap between the traditional animation principles and digital software.

Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animation created a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency to create an environment where animators are so focused on adapting to the new workflow that they tend to dismiss these fundamental animation principles- which often leads to poor and lifeless character animation. Tradigital Flash helps you focus on these principles while using the program's wide array of features to create believable animation, consistently.

Tradigital Flash joins three other Tradigital books covering Maya, Blender, and 3ds Max. This new volume in the series approaches the topic in a different way, giving readers both a practical look at the software, and providing a theoretical understanding of the genre.

Learn a new principle in each chapter, the Flash tools most related to it and how to put it all together.

A plethora of examples demonstrate the good methods which animators should use in Flash, how to avoid the bad ones and ways to create a workflow that works for you.

An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together.

A companion website www.rubberonion.com/tradigital-animate features more examples, downloadable FLA resource files, video tutorials.

Stephen Brooks is the creator of Rubber Onion Animation, a freelance and virtual studio operation. With ads, cartoon shorts and his character work on games such as Moshi Monsters paying the bills, Stephen has been active in creating his own animated shorts, podcast and tutorial series. With a focus on classical, hand-drawn animation, Stephen has been working in Animate CC (formerly called Flash) for over ten years, bridging the gap between the traditional and digital worlds.

Chapter 1: Introduction, the Principles & the ProgramChapter 2: TimingChapter 3: Slow In & Slow OutChapter 4: Squash & StretchChapter 5: AnticipationCahpter 6: ArcsChapter 7: StagingChapter 8: Straight Ahead & Pose to PoseChapter 9: Follow Through & Overlapping ActionChapter 10: Secondary ActionChapter 11: Solid DrawingChapter 12: ExaggerationChapter 13: AppealChapter 14: Putting It All TogetherChapter 15: Wrapping it UpAppendix A: Advanced Techniques

Erscheinungsdatum
Verlagsort London
Sprache englisch
Maße 191 x 235 mm
Gewicht 453 g
Themenwelt Kunst / Musik / Theater Film / TV
Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 1-138-42828-0 / 1138428280
ISBN-13 978-1-138-42828-7 / 9781138428287
Zustand Neuware
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