Definitive Guide to Texture Painting
Seiten
2025
Productivity Press (Verlag)
978-1-4987-2419-7 (ISBN)
Productivity Press (Verlag)
978-1-4987-2419-7 (ISBN)
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Lopsie Schwartz not only brings in her expertise garnered from 18 years in the movie and television industry, but she brings in friends from various walks of texture painting to round out the image and experience of what it is to texture paint. Filled with hands-on tutorials and stunning examples from various forms of texture painting, this book is destined to become a classic. It is the ultimate reference for anyone dealing with texture painting for digital media.
Key Features
Outlines a comprehensive pipeline for applying texture maps in a 3D environment
De-mystifies the "black box" of texturing by bringing concrete examples from industry to light
Organizes and clarifies the complexity of different requirements and techniques for texture painting as demanded in different fields
Provides supplementary online texturing tools
Key Features
Outlines a comprehensive pipeline for applying texture maps in a 3D environment
De-mystifies the "black box" of texturing by bringing concrete examples from industry to light
Organizes and clarifies the complexity of different requirements and techniques for texture painting as demanded in different fields
Provides supplementary online texturing tools
Knowledge Base. Introduction to Textures. Developing your Eye. Fundamentals – Texture Basics. Art Class Palette. Tech’ish. Work Industry. No Work Textures. Paint Your First Texture. Take a Picture – Using Photographs. Hard Surface Scenes. Using Patterns. Pile on the Dirt! Introduction to Organic Textures. Is a Tree a Hard Surface, or an Organic Surface? Squishy Stuff. Human Face. Cloth. Aliens and Their Materials. Laser Pulses and Liquids. Keeping it Small –Maximizing for Games. Just for Compositors. Developing your Portfolio and Demo Reel. Finding Work. Some Last Words from Industry Professionals.
Erscheint lt. Verlag | 31.12.2025 |
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Zusatzinfo | 400 Illustrations, color |
Verlagsort | Portland |
Sprache | englisch |
Maße | 191 x 235 mm |
Themenwelt | Kunst / Musik / Theater |
Informatik ► Grafik / Design ► Film- / Video-Bearbeitung | |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Mathematik / Informatik ► Informatik ► Theorie / Studium | |
ISBN-10 | 1-4987-2419-1 / 1498724191 |
ISBN-13 | 978-1-4987-2419-7 / 9781498724197 |
Zustand | Neuware |
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