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HTML5 Game Engines - Dan Nagle

HTML5 Game Engines

App Development and Distribution

(Autor)

Buch | Softcover
216 Seiten
2014
A K Peters (Verlag)
978-1-4665-9400-5 (ISBN)
CHF 81,95 inkl. MwSt
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This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example projects for each engine, and techniques on how to package and distribute the final app to all the major platforms.

Since graduating magna cum laude in computer engineering from Mississippi State University in 2003, Dan Nagle has worked with numerous software platforms and architectures and has written apps for Android, Windows, Mac, Linux, iOS, numerous web apps, network servers, and pure embedded C. For about four years, he owned and operated a web company focused on website hosting and custom game development. Before that, he was an electrical engineer developing embedded systems. Currently, Dan Nagle is a senior software engineer writing control software and web interfaces for network devices distributing HD video. He can be reached through his website at http://DanNagle.com/

HTML5 Game Development: Introduction to HTML5. HTML5 Development Strategies. HTML5 Game Engines: Crafty. EaselJS. Impact. Turbulenz. HTML5 App Distribution: Chrome Web Store. Apple iOS App Store. Google Play Store. Facebook App. Windows and Mac Native. Final Notes. Tools Appendix. Bibliography. Index.

Erscheint lt. Verlag 12.6.2014
Zusatzinfo 120 Illustrations, black and white
Verlagsort Natick
Sprache englisch
Maße 156 x 234 mm
Gewicht 400 g
Themenwelt Kunst / Musik / Theater
Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-4665-9400-4 / 1466594004
ISBN-13 978-1-4665-9400-5 / 9781466594005
Zustand Neuware
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