Nicht aus der Schweiz? Besuchen Sie lehmanns.de
Vintage Game Consoles - Bill Loguidice, Matt Barton

Vintage Game Consoles

An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time
Buch | Softcover
368 Seiten
2014
Routledge (Verlag)
978-0-415-85600-3 (ISBN)
CHF 74,95 inkl. MwSt
  • Titel z.Zt. nicht lieferbar
  • Versandkostenfrei
  • Auch auf Rechnung
  • Artikel merken
Vintage Game Consoles is an exploration and celebration of the fascinating and diverse history of videogame platforms; the consoles, computers, handhelds, and arcade machines that have powered the industry.
Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun!

Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials.

Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Generation One (1971 – 1984)



Arcade (1971)



Apple II (1977)



Atari 2600 VCS (1977)



Atari 8-bit (1979)



Mattel Intellivision (1979)



PC DOS Computers (1981)



Commodore 64 (1982)



Coleco ColecoVision (1982)

Generation Two (1985 – 1994)





Nintendo Entertainment System (1985)



Commodore Amiga (1985)



Sega Genesis (1989)



Nintendo GameBoy (1989)



Nintendo Super NES (1991)

Generation Three (1995 – 2001)





PC Windows Computers (1995)



Sony PlayStation (1995)



Nintendo 64 (1996)



Sega Dreamcast (1999)



Sony PlayStation 2 (2000)



Microsoft Xbox (2001)



Nintendo GameCube (2001)

Zusatzinfo 1 Tables, black and white; 330 Illustrations, color
Verlagsort London
Sprache englisch
Maße 187 x 235 mm
Gewicht 654 g
Themenwelt Kunst / Musik / Theater
Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 0-415-85600-0 / 0415856000
ISBN-13 978-0-415-85600-3 / 9780415856003
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Das umfassende Handbuch

von Philippe Fontaine; Burghard Vogel

Buch | Hardcover (2023)
Rheinwerk (Verlag)
CHF 109,95
Schritt für Schritt zum perfekten Film: Videoschnitt, Effekte, Sound

von Robert Klaßen

Buch | Hardcover (2021)
Rheinwerk (Verlag)
CHF 69,85