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3D TV and 3D Cinema - Bernard Mendiburu

3D TV and 3D Cinema

Tools and Processes for Creative Stereoscopy
Buch | Softcover
264 Seiten
2011
Focal Press (Verlag)
978-0-240-81461-2 (ISBN)
CHF 83,75 inkl. MwSt
Hollywood is going 3D; readers learn how to adapt their cinematography and production skills to this hot new medium so they can be part of the movement.
Learn how to adapt your cinematography and production skills to this growing medium and be part of the movement.

Master the unique technical requirements of shooting 3D stereoscopic images. 3DTV and 3D Cinema defines the concept of a professional 3D camera system and describes what features are required to make a successful unit to keep your production on schedule and on budget. You will learn how to work with the complex hardware and software systems, with a section dedicated to the specific requirements of shooting for 3D cinema. 3D conversions, keying, and CG processes are analyzed, as well as the essential staging, lighting, set dressing, framing, and camera movement techniques. The theoretical knowledge is complemented with real-world examples of 3D TV and cinema productions that are analyzed by crew members or producers.

Bernard Mendiburu is a stereographer and digital cinema consultant working with feature animation studios in Los Angeles, where his credits include Meet The Robinsons” and Monsters vs Aliens”. The author of 3D Movie Making” (Focal Press) he recently joined the 3D@Home Consortium's Advisory Committee on 3D Quality and was an active member of the SMPTE 3D Task Force. Bernard's lectures and workshops on 3D cinema were selected by CalArt's Experimental Animation department and Laika Entertainment (Coraline). In 2009, Bernard presented a paper on 3D Workflows at the SPIE Stereoscopic Display and Applications conference and at the NAB's Digital Cinema Summit, and a two-day long workshop on 3D postproduction the Paris' Dimension3 conference.

Prerequisites; Depth Storytelling Tools; Theory of Inter-Axial Distance and Optical Axis Convergence; Framing and shot composition for 3D; Shooting 3D for visual effects; Non-realistic depth techniques; Introduction to the 3D Camera Rig; T he Parallel Camera Rig (PCR);The Beam Splitter Rig (BSR);The 3D Point-and-Shoot; The 3D Recorder;3D Monitoring

Zusatzinfo 80 Illustrations, black and white
Verlagsort Oxford
Sprache englisch
Maße 191 x 235 mm
Gewicht 612 g
Themenwelt Kunst / Musik / Theater Film / TV
Kunst / Musik / Theater Fotokunst
ISBN-10 0-240-81461-4 / 0240814614
ISBN-13 978-0-240-81461-2 / 9780240814612
Zustand Neuware
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