The Ultimate Player's Guide to Minecraft - PlayStation Edition
Que Corporation,U.S. (Verlag)
978-0-7897-5358-8 (ISBN)
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Minecraft: These worlds are YOURS!
Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. Take an experienced guide who’ll help you constantly as you learn the secrets of Minecraft on the PlayStation!
Stephen O’Brien has been obsessing over Minecraft since its earliest betas. He’s seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal combat traps and tricks you need to know… teach you enchantments of unimaginable power… help you survive where few dare to go… help you OWN the infinite worlds of Minecraft! Based on the international best-seller of the same name, this book is ideal for Minecrafters of all ages.
Quick-start guide for first-night survival to get started NOW
Customize your experience: monstrous, peaceful, and more
Harvest resources, craft tools and shelters—let there be light
Grab your pickaxe: mine iron, gold, diamonds, and redstone
Escape (or defeat!) 14 types of hostile mobs
Get friendly mobs on your side and build automated farms
Brew potions to cure ills, gain superpowers, and to throw at enemies
Transform your shelter into a palace (or a secret underwater base)
Create customized worlds with unique seeds
Learn the secrets of redstone devices and build incredible rail systems
Play safely through The Nether and The End
Play with up to eight of your friends on PlayStation, or run in splitscreen mode
Stephen O’Brien is an Australian-born writer and entrepreneur now residing in Sydney after too many years in Silicon Valley. He has written more than 30 books, including several best- sellers. O’Brien founded Typefi, the world’s leading automated publishing system, and in his spare time invented a new type of espresso machine called mypressi. He’s a perpetual innovator who remains astounded at the unparalleled creativity Minecraft can engender.
This book was not created by and is not endorsed by Notch Development AB Corporation/Mojang Synergies AB Corporation, or Sony Computer Entertainment.
Stephen O’Brien is an Australian-born writer and entrepreneur currently residing in Sydney after too many years in Silicon Valley. He has written more than 30 books across multiple editions with publishers such as Prentice Hall and Que, including several best-selling titles. He also founded Typefi, the world’s leading automated publishing system, and in his spare time he invented a new type of espresso machine called mypressi. He has been using Minecraft since its early betas and remains astounded at the unparalleled creativity it engenders. Stephen is also the author of The Advanced Minecraft Strategy Guide, published by Que.
<>Introduction 1
What’s In This Book 1
How to Use This Book 3
Crafting Recipes 3
Chapter 1 Getting Started 5
Starting a New Game 6
More Options 11
Single-Player Game Modes 13
Hosting and Controlling Multiplayer Games 15
Understanding World Seeds 19
Controls 19
The Bottom Line 21
Chapter 2 First-Night Survival 23
Surviving and Thriving 23
Heading for the Trees 25
Using Your Inventory 26
Building a Crafting Table 28
Let’s Build Some Tools 30
Creating a Shelter 31
The Furnace Is Your Friend 35
Let There Be Light 36
Slumbering with Lumber 38
The Bottom Line 41
Chapter 3 Gathering Resources 43
Introducing the HUD 43
Avoiding Getting Lost 46
Improving Your Tools 47
Chests: Safely Stashing Your Stuff 49
Avoiding Monsters 51
Hunger Management 53
Your Mission: Food, Resources, and Reconnaissance 54
Food on the Run 56
Finding a Building Site 58
A Resourceful Guide to the Creative Mode Inventory 61
The Bottom Line 63
Chapter 4 Mining 65
Dig Deep, My Friend 65
The Mining Layer Cake Guide 67
Lava Lakes and Other Pitfalls 69
Descending to Layer 11 70
The 2×1 Ladder Descent 71
The Straight Staircase 73
The Spiral Staircase 74
Layouts for Fast, Efficient Mining 75
Staying Safe While You Mine 78
The Bottom Line 79
Chapter 5 Combat School 81
Introducing the Menagerie 81
Zombies 82
Spiders 83
Skeletons 85
Cave Spiders 86
Spider Jockeys 87
Creepers 88
Slimes 89
Endermen 90
Zombie Pigmen 90
Defensive Mobs 91
Snow Golems 91
Iron Golems 92
Weapons and Armor 93
Swordcraft 94
Bows and Arrows 94
Armor-All 97
Color Coordinate Your Leather 99
The Bottom Line 100
Chapter 6 Crop Farming 103
Choosing a Crop 103
Finding Seeds in Elysium 106
Establishing a Wheat Farm 108
Automated Farms 114
Creating a Piston Harvester 118
Sticky Piston Harvesting 120
Creating a Water Harvester 121
Harvesting Other Crops 124
The Bottom Line 125
Chapter 7 Farming and Taming Mobs 127
Farming and Working with Friendly Mobs 127
Breeding Animals 130
Riding Pigs 133
Fishing 133
The Bottom Line 134
Chapter 8 Creative Construction 137
Leaving the Cave 137
Unleashing Your Interior Decorator 140
Building Underwater 147
Protecting Your Perimeter 153
Becoming a Ditch Witch 153
Mob Pitfalls 155
Thick as a Brick 157
The Bottom Line 157
Chapter 9 Redstone, Rails, and More 159
Seeing Red: A Beginner’s Guide 160
Power Sources 160
Redstone Wiring 163
Powered Blocks 164
Repeaters 166
Output Devices 168
Automatic Doors 170
Vertical Currents 176
Advanced Circuits 177
NOT Gates, aka Inverters 177
OR Gates, or Any Input Will Do 178
AND Gates, Two True 179
Repeater Loops 180
Rail Transport 181
Have Minecart, Will Travel 181
Rolling on Rails 183
Making Tracks and Stations 184
Halfway Stations 185
The Bottom Line 186
Chapter 10 Enchanting, Anvils, and Brewing 187
Enchanting Wiles 187
Creating and Mining Obsidian 189
Crafting Books 192
Casting Enchantments 192
Improving Enchantment Chances with Bookshelves 194
Earning and Managing Experience 195
Sprucing Up Your Weapons 196
Enhancing Your Armor 197
Improving Your Tools 197
Hammer It Out with the Anvil 198
Brewing Potions 200
Brewing Up a Storm 202
Enhancing Potions 205
The Bottom Line 206
Chapter 11 Villages and Other Structures 207
Village Life 207
Emerald City: Your Ticket to Trade 210
Other Structures 212
Desert Temples 213
Jungle Temples 214
Dungeons 215
Abandoned Mineshafts 216
Strongholds 216
Nether Fortresses 217
Mapping, or There and Back Again 217
Crafting a Clock 218
The Bottom Line 219
Chapter 12 Playing Through: The Nether and The End 221
Alternate Dimensions 221
Getting to The Nether 224
Portal Magic 225
Surviving the Nether Fortress 229
Nether Mobs 230
The End Game 232
Finding a Stronghold 234
Defeating the Ender Dragon 237
The Bottom Line 241
Index 243
Erscheint lt. Verlag | 15.1.2015 |
---|---|
Sprache | englisch |
Maße | 231 x 181 mm |
Gewicht | 386 g |
Themenwelt | Sachbuch/Ratgeber ► Freizeit / Hobby ► Spielen / Raten |
Kinder- / Jugendbuch ► Sachbücher | |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 0-7897-5358-8 / 0789753588 |
ISBN-13 | 978-0-7897-5358-8 / 9780789753588 |
Zustand | Neuware |
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