Dual Wield
The Interplay of Poetry and Video Games
Seiten
2023
De Gruyter Oldenbourg (Verlag)
978-3-11-135592-4 (ISBN)
De Gruyter Oldenbourg (Verlag)
978-3-11-135592-4 (ISBN)
In recent years, poetry and video games have begun talking to – and taking from – one another in earnest. Poets, ever in pursuit of meaning, now draw inspiration from digital-interactive fantasy worlds, while video game developers aim to enrich their creations by imbuing them with poetic depth. This book investigates the phenomena of poem-game hybrids and other forms of poetic-ludic interplay, making use of both a multidisciplinary critical approach and the author’s own experiments in building and testing hybrid artefacts. What emerges is the suggestion of a future where reading and playing are no longer seen as separate endeavours, where the quests for sensory pleasure and philosophic insight are one and the same.
lt;strong>Jon Stone, Matlock, England.
Erscheinungsdatum | 07.10.2023 |
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Reihe/Serie | Video Games and the Humanities ; 3 |
Zusatzinfo | 17 b/w and 11 col. ill. |
Verlagsort | Basel/Berlin/Boston |
Sprache | englisch |
Maße | 155 x 230 mm |
Gewicht | 248 g |
Themenwelt | Geisteswissenschaften ► Geschichte ► Allgemeine Geschichte |
Schlagworte | Hybridität • Hybridity • Intermedialität • Intermediality • Literature • Literaturwissenschaft • Poetry • video games • Videospiele |
ISBN-10 | 3-11-135592-6 / 3111355926 |
ISBN-13 | 978-3-11-135592-4 / 9783111355924 |
Zustand | Neuware |
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