Playing with the Past: Into the Future
Springer International Publishing (Verlag)
978-3-031-10931-7 (ISBN)
This second edition builds on and updates the first edition with new game discussions, surveys, design frameworks, and theories on how cultural heritage could be experienced in digital worlds, via museums, mobile phones, or the Metaverse. Recent games and learning environments are reviewed, with provocative discussion of new and emerging promises and challenges.
Erik Champion is currently an Enterprise Fellow at the University of South Australia, an Honorary Professor at the Australian National University, an Honorary Research Fellow at the University of Western Australia, and Emeritus Professor at Curtin University. He was Curtin's first UNESCO Chair, in Cultural Heritage and Visualisation, and has degrees in architecture, engineering and philosophy, but has also studied in the humanities, in art history, human-computer interaction, and education. He has worked in New Zealand, Japan, the United Kingdom, Denmark, and Australia.
Virtual Travel: Being Not Quite 'There'.- Virtual Environment: Constraints and Possibilities.-Space and Place in Cyberspace.- Culturally Significant Presence.- What Have We Learnt from Game-Style Interaction?.- Playing With The Past: Case Studies.- Mixed Histories, Augmented Pasts.- 8. Evaluating Virtual Heritage in the Future.- An Open Conclusion.- Index.
Erscheinungsdatum | 03.01.2023 |
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Reihe/Serie | Human–Computer Interaction Series |
Zusatzinfo | XXV, 226 p. 54 illus., 45 illus. in color. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 501 g |
Themenwelt | Geisteswissenschaften ► Geschichte |
Mathematik / Informatik ► Informatik ► Betriebssysteme / Server | |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | 3D Usability • 3D Worlds • Architecture • cultural heritage • Cultural Learning • cultural significance • Digital Environment • Extended Reality • Game Design • Historical Learning • Interaction Design • mixed reality • Motion Sickness • Playing with the Past • social presence • Virtual Environments • virtual heritage • Virtual Worlds |
ISBN-10 | 3-031-10931-7 / 3031109317 |
ISBN-13 | 978-3-031-10931-7 / 9783031109317 |
Zustand | Neuware |
Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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