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Computer Graphics with Control Engineering
von Gabriyel Wong; Jianliang Wang
Buch | Hardcover
2013 | Crc Press Inc
ISBN: 9781466583597
CHF 189,95 (inkl. MwSt)
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Developmental, Usability, and Design Considerations for Making Games for Kids
von Carla Fisher
Buch | Softcover
2014 | Routledge
ISBN: 9780415729178
CHF 81,95 (inkl. MwSt)
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  • Versand in 15-20 Tagen
Theory and Practice
von Alan Chalmers; Kurt Debattista
Buch | Hardcover
2019 | Wiley-Blackwell (an imprint of..
ISBN: 9781119285380
CHF 139,95 (inkl. MwSt)
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  • Versand in 10-20 Tagen
von Mia Consalvo; Konstantin Mitgutsch; Abe Stein
Buch | Hardcover
2013 | Routledge
ISBN: 9780415637558
CHF 259,95 (inkl. MwSt)
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A Designer's Guide to Magic Systems in Theory and Practice
von Jeff Howard
Buch | Softcover
2014 | A K Peters
ISBN: 9781466567856
CHF 99,45 (inkl. MwSt)
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  • Versand in 15-20 Tagen
The Art of Vector Graphics, Design and Illustration in Illustrator
von Rafiq Elmansy
Buch | Softcover
2012 | Focal Press
ISBN: 9780240525938
CHF 64,55 (inkl. MwSt)
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The Independent Animator's Guide to Toon Boom
von Adam Phillips
Buch | Softcover
2014 | Routledge
ISBN: 9780415705370
CHF 78,50 (inkl. MwSt)
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A Beginner's Guide
von Frank Morgan
eBook Download (PDF)
2008 | Auflage: 4 | Elsevier Science
ISBN: 9780080922409
59,96
(CHF 58,55) (inkl. MwSt)
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Designing Play for the Gamer in ALL of Us
von Gregory Trefry
eBook Download (EPUB)
2010 | Auflage: 1 | CRC Press
ISBN: 9780080959238
67,62
(CHF 65,95) (inkl. MwSt)
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Theory and Design
von Markus Montola; Jaakko Stenros; Annika Waern
eBook Download (EPUB)
2009 | Auflage: 1 | CRC Press
ISBN: 9780080889795
68,20
(CHF 66,60) (inkl. MwSt)
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Techniques & Best Practices for VR Filmmakers
von Celine Tricart
eBook Download (EPUB)
2017 | Taylor and Francis
ISBN: 9781315280394
61,77
(CHF 59,95) (inkl. MwSt)
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Techniques & Best Practices for VR Filmmakers
von Celine Tricart
eBook Download (PDF)
2017 | Taylor and Francis
ISBN: 9781315280400
61,53
(CHF 59,95) (inkl. MwSt)
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