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Critical Methods and Applications at the Intersection
von Ryan M. Moeller; Jennifer deWinter
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2016 | Taylor and Francis
ISBN: 9781317162612
51,03
(CHF 49,85) (inkl. MwSt)
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A Practical Guide to Creating and Implementing Sound and Music for Interactive Games
von Dave Raybould; Richard Stevens
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2011 | Auflage: 1 | Elsevier Science
ISBN: 9780240817279
45,01
(CHF 43,95) (inkl. MwSt)
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Essays on Words That Matter in Videogame Theory
von Waggoner Zach Waggoner
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2013 | Auflage: 1 | McFarland & Company, Inc.,..
ISBN: 9781476603520
25,72
(CHF 25,10) (inkl. MwSt)
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Creating Independent Serious Games and Simulations from Start to Finish
von Terry Borst; Nick Iuppa; Chris Simpson
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2012 | CRC Press
ISBN: 9781136137181
60,33
(CHF 58,90) (inkl. MwSt)
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von Bernard Perron; Mark J.P. Wolf
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2013 | Taylor and Francis
ISBN: 9781135205188
63,02
(CHF 61,55) (inkl. MwSt)
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Image and Sensor Signal Processing (Volume One)
von Richard R. Brooks; S. Sitharama Iyengar
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2016 | CRC Press
ISBN: 9781000755664
86,18
(CHF 84,20) (inkl. MwSt)
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Using Wearable Sensors and Smartphones
von Miguel A. Labrador; Oscar D. Lara Yejas
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2013 | CRC Press
ISBN: 9781466588288
64,34
(CHF 62,85) (inkl. MwSt)
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Principles and Technologies
von Paul Anderson
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2016 | CRC Press
ISBN: 9781439828687
148,67
(CHF 145,25) (inkl. MwSt)
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Engineering Real-Time Applications with Wild Magic
von David Eberly
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2004 | CRC Press
ISBN: 9781482267310
166,96
(CHF 159,95) (inkl. MwSt)
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