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Hacking Product Design - Tony Jing

Hacking Product Design

A Guide to Designing Products for Startups

(Autor)

Buch | Softcover
116 Seiten
2018 | 1st ed.
Apress (Verlag)
978-1-4842-3984-1 (ISBN)
CHF 67,35 inkl. MwSt
Understand how designing a technology product in a startup environment is markedly different from product design at established companies. This book teaches product designers how to think and frame problems in the dynamic context of startups. You will discover how to enhance your soft skills that are often not taught, but are crucial to your success.


In the emerging field of design for technology products, there are many books and resources covering the hard skills—such as visual design, interface design, prototyping, and motion design. These skills are necessary to design work; however, without an understanding of the true potential of design and the skills required to unleash that potential in a startup setting, the impact of design may remain at a production level and not reach a position where it can positively impact product strategy and the business bottom line. Hacking Product Design addresses that gap in knowledge. 






WhatYou’ll Learn 





Gain foundational knowledge: know what startups are, the mindset designers should have when working in startups, and how to solve problems

Generate product ideas, collaborate with others, and prioritize what to do to maximize the potential of those ideas

Discover how to be successful in designing great products—know what to focus on and the principles to follow







Who This Book Is For 


Those interested in becoming product designers in startups, including design students, junior designers, front-end engineers, and graphic and web designers who want to transition to designing technology products

Tony Jing is a product designer at Uber Technologies Inc. Prior to that he was a product designer at Inkling Systems Inc., a startup based in San Francisco. He writes a popular blog on Medium on topics such as design, prototyping, and technology in China. 

Chapter 1: How Startups Work.- Chapter 2: Design Is a Mindset.- Chapter 3: Practice, Tasks, and Experiences.- Chapter 4: Evaluating and Informing Ideas.- Chapter 5: Design Is a Team Sport.- Chapter 6: Design Is About Priorities.- Chapter 7: Designing for Scale.- Chapter 8: Psychology, Culture, and Design.- Chapter 9: Tools, Frameworks, and the Future.-

Erscheinungsdatum
Zusatzinfo 43 Illustrations, black and white; XII, 116 p. 43 illus.
Verlagsort Berkley
Sprache englisch
Maße 155 x 235 mm
Themenwelt Kunst / Musik / Theater Design / Innenarchitektur / Mode
Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Software Entwicklung User Interfaces (HCI)
Wirtschaft Betriebswirtschaft / Management Finanzierung
Wirtschaft Betriebswirtschaft / Management Projektmanagement
Wirtschaft Betriebswirtschaft / Management Unternehmensführung / Management
Schlagworte Entrepreneurship • Experience Design • Product design • Product Management • Rapid Prototyping • Startups • Technology • User Experience Design • User Interface Design
ISBN-10 1-4842-3984-9 / 1484239849
ISBN-13 978-1-4842-3984-1 / 9781484239841
Zustand Neuware
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