Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation
Seiten
1999
Springer (Verlag)
978-0-7923-8516-5 (ISBN)
Springer (Verlag)
978-0-7923-8516-5 (ISBN)
Provides an introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. This book is suitable for researchers, students and practitioners working in image processing, video coding or system and VLSI design.
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4.
Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition.
Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder:
Fast motion estimation algorithms
Complexity analysis tools
Detailed complexity analysis of a software implementation of MPEG-4 video
Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4
Design space on motion estimation VLSI architectures
Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator.
Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4.
Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition.
Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder:
Fast motion estimation algorithms
Complexity analysis tools
Detailed complexity analysis of a software implementation of MPEG-4 video
Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4
Design space on motion estimation VLSI architectures
Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator.
Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.
1 Introduction.- 2 Motion Estimation Algorithms.- 3 Complexity Analysis Methodology.- 4 Complexity Analysis of MPEG-4 Visual.- 5 Analysis of Fast Motion Estimation Algorithms.- 6 Design Space Motion Estimation Architectures.- 7 VLSI Implementation: Search Engine I.- 8 VLSI Implementation: Search Engine II.- 9 Summary.- Annex.
Erscheint lt. Verlag | 30.6.1999 |
---|---|
Zusatzinfo | VIII, 240 p. |
Verlagsort | Dordrecht |
Sprache | englisch |
Maße | 156 x 234 mm |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
Technik ► Nachrichtentechnik | |
ISBN-10 | 0-7923-8516-0 / 0792385160 |
ISBN-13 | 978-0-7923-8516-5 / 9780792385165 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Modelle für 3D-Druck und CNC entwerfen
Buch | Softcover (2022)
dpunkt (Verlag)
CHF 48,85
alles zum Drucken, Scannen, Modellieren
Buch | Softcover (2024)
Markt + Technik Verlag
CHF 34,90