Digital Design
A Critical Introduction
Seiten
2012
Berg Publishers (Verlag)
978-1-84788-829-7 (ISBN)
Berg Publishers (Verlag)
978-1-84788-829-7 (ISBN)
This work provides a much-needed new perspective on designing with digital media. Linking ideas from media theory, generative design and creativity with examples from nature, art, architecture, industrial design, websites, animation and games, it addresses fundamental questions about creative design with digital media.
Digital Design: A Critical Introduction provides a much-needed new perspective on designing with digital media. Linking ideas from media theory, generative design and creativity with examples from nature, art, architecture, industrial design, websites, animation and games, it addresses some fundamental questions about creative design with digital media.
Featuring original material based on the authors' own research, the book argues that the recognition and understanding of the interplay of the two apparently opposing concepts of rules and contingency supports original thinking, creativity and innovation.
Going beyond existing texts on the subject, Digital Design is an accessible primer whose innovative approach transcends the analysis of individual subfields - such as animation, games and website design - yet offers practical help within all of them.
Digital Design: A Critical Introduction provides a much-needed new perspective on designing with digital media. Linking ideas from media theory, generative design and creativity with examples from nature, art, architecture, industrial design, websites, animation and games, it addresses some fundamental questions about creative design with digital media.
Featuring original material based on the authors' own research, the book argues that the recognition and understanding of the interplay of the two apparently opposing concepts of rules and contingency supports original thinking, creativity and innovation.
Going beyond existing texts on the subject, Digital Design is an accessible primer whose innovative approach transcends the analysis of individual subfields - such as animation, games and website design - yet offers practical help within all of them.
Dean Bruton is an artist leading the Digital Arts Program at the School of Arts and Social Sciences, Southern Cross University, Australia. He is author of Recollections: The Contemporary Art Society of South Australia 1943-86. Antony Radford is an urban designer and Emeritus Professor of Architecture at the University of Adelaide, Australia. He is co-author of CADD Made Easy, Knowledge-Based Design Systems, Understanding Sustainable Architecture, and Design by Optimization in Architecture, Building and Construction.
Rules and Digital Design
Bending Rules
Making Digital Artefacts
Developing Digital Creativity
Analysis: Product Design and Art
Analysis: Architecture, Film and Games
Serious Play
Studio Journals
Critical Ideas
Bibliography
Index
Erscheint lt. Verlag | 1.10.2012 |
---|---|
Zusatzinfo | 31 colour & 189 bw illus |
Verlagsort | London |
Sprache | englisch |
Maße | 189 x 244 mm |
Gewicht | 513 g |
Themenwelt | Kunst / Musik / Theater ► Design / Innenarchitektur / Mode |
Informatik ► Weitere Themen ► CAD-Programme | |
Technik ► Architektur | |
ISBN-10 | 1-84788-829-1 / 1847888291 |
ISBN-13 | 978-1-84788-829-7 / 9781847888297 |
Zustand | Neuware |
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