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Producing New and Digital Media - James Cohen, Thomas Kenny

Producing New and Digital Media

Your Guide to Savvy Use of the Web
Buch | Hardcover
278 Seiten
2015
Routledge (Verlag)
978-1-138-83009-7 (ISBN)
CHF 218,20 inkl. MwSt
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Producing New and Digital Media is your guide to understanding new media, diving deep into topics such as cultural and social impacts of the web, the importance of digital literacy, and creating in an online environment. It features an introductory, hands-on approach to creating user-generated content, coding, cultivating an online brand, and storytelling in new and digital media. This book is accompanied by a companion website—designed to aid students and professors alike—that features chapter-related questions, links to resources, and lecture slides. In showing you how to navigate the world of digital media and also complete digital tasks, this book not only teaches you how to use the web, but understand why you use it.


KEY FEATURES








For students- a companion site that features research resources and links for further investigation







For instructors- a companion site that features lecture slides, a sample syllabus, and an Instructor’s Manual.







Features a unique approach that covers media studies aspects with production and design tutorials.







Covers up-to-date forms of communication on the web such as memes, viral videos, social media, and more pervasive types of online languages.

James (Jamie) Cohen is the program director for the Molloy College New Media Program. He was formerly the director of web and digital media at the Hofstra University School of Communication. He has been published several times on media literacy and digital curation. Thomas Kenny has co-authored both the new media minor and major at Molloy College, designing both production and studies courses. Since 2008, Tom has held the position as television studio and media facilities manager for the Communications Department at Molloy.

1 – Introduction




What is new and digital media?


2 – Creativity in the Online Environment




Participation with the online environment


2.1 – Digital Environments and Communities




Social media communities: the beginnings of Facebook
Twitter
History of the hashtag
How is the hashtag used?
YouTube
The community of YouTube
Tumblr
WordPress
User generated communities: Reddit
Image forums: 4Chan
Gaming communities


2.2 – User Creative Expression




Writing
Photos
Video
Sound
The creators
Geeks and nerds
Khan Academy


2.3 – Short form creativity




Instagram
Vine
Snapchat


3 – Web Literacy




How do webpages appear on my computer?
Why your IP address matters
Data we see and data we don’t
Files on the web
Data traveling around the world – the physical properties of the web
Data in many forms


3.1 – Understanding Hypertext and a Lesson on Web Code




Why is it important to understand web code?
"It looks like an alien language!"
Color and further customizations
The cPanel and installing WordPress
WordPress basics
WordPress attributes
HTML5
Becoming literate


3.2 – Data, The Cloud, and Digital Files




Citizen journalism and the sharing public
Codecs
The Cloud
The Internet of Things


4 – Memes and Visual Online Languages




What’s a meme?
I can haz memes?
Visual language
The language
The meme environment


4.1 – The Visual Meme on the Web and in Real Life




Technology and access trends
Tropes and classic memes updated
Pranks as memes
Memes in real life


4.2 – The Memes of the Online World




Remix memes
Memes and sociocultural significance
Memes are culture


5 – Viral Videos




The viral video
The viral video recipe


5.1 – Internet People and the History of the Viral Video




The short history of the viral video
Internet people – the originals


5.2 – What Makes a Video Go Viral?




Get over it
KONY 2012 - The thirty minute viral video
Reselling deodorant through virals
Viral hoaxes and successes
Virality is You


6 – Multimedia Storytelling




The ever-evolving multimedia storytelling environment
Early digital storytelling
The Gap – 2000 - 2005
Broadband video hosting
The new land of multimedia storytelling


6.1 – New Narrative Programming in the Digital Space




Writing the character of the web
The Beta Person
How can you make webseries?


6.2 – YouTube and Personalities




Who creates this content?
The personalities
Who are these vloggers?
Tutorial vlogs and personalities
Can vloggers make a living on YouTube?


6.3 – The Remix Culture




Participating in creative ways
Remix everything
Remix styles
Some pitfalls – How to remain trouble free?


6.4 – The Business of Multimedia Storytelling




The digital platform
Web channels
Identifying branded entertainment or sponsored content
High-end webseries
Multichannel Networks
YouTube as network


7 – The Online Personal Brand




Becoming aware of your brand


7.1 – Online Identity




Understanding the personal brand
Employers searching for your name
The public you
Discovering who you already are in the online space
Digital media personal review
Creating your online brand
What is your digital footprint?
Social media management
Connecting with others in your brand


7.2 – Creating Content and Understanding SEO (Search Engine Optimization)




Creating content for your brand
Creating a home page for your website
Creating a blog for your website
Creating a podcast for your website
The online resume
Using LinkedIn for online branding
Optimizing your content
Measuring your success


7.3 – Using This Book to Your Advantage




Having organized your digital footprint
Think first, post second
Skipping the line


8 – Conclusion




Always be creating





 


 

Zusatzinfo 46 Halftones, black and white
Verlagsort London
Sprache englisch
Maße 191 x 235 mm
Gewicht 680 g
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
Mathematik / Informatik Informatik Web / Internet
Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
ISBN-10 1-138-83009-7 / 1138830097
ISBN-13 978-1-138-83009-7 / 9781138830097
Zustand Neuware
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