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OpenGL - Edward Angel

OpenGL

A Primer

(Autor)

Buch | Softcover
312 Seiten
2007 | 3rd edition
Pearson (Verlag)
978-0-321-39811-6 (ISBN)
CHF 61,30 inkl. MwSt
OpenGL®: A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. Angel uses a top-down philosophy to teach computer graphics based on the idea that students learn modern computer graphics best if they can start programming significant applications as soon as possible. The book makes it easy for students to find functions and their descriptions, and supplemental examples are included in every chapter to illustrate core concepts. This primer can be used both as a companion to a book introducing computer graphics principles and as a stand-alone guide and reference to OpenGL for programmers with a background in computer graphics.

Edward S. Angel is a Professor of Computer Science, Electrical and Computer Engineering, and Media Arts at the University of New Mexico. He received his PhD from the University of Southern California and his BS in engineering from the California Institute of Technology. His present research interests are in computer graphics and scientific visualization. He is also the author of the best-selling book, Interactive Computer Graphics: A Top-Down Approach Using OpenGL, Third Edition, also published by Addison-Wesley. Professor Angel is the Principal Investigator of the NSF-funded Digital Pueblo Project, which is combining arts and technology to promote economic development among the communities in New Mexico through collaborative graphics and animation projects.

1. Introduction.
2. Two-Dimensional Programming in OpenGL.
3. Interaction and Animation.
4. Basic Three-Dimensional Programming.
5. Transformations.
6. Lights and Materials.
7. Images.
8. Texture Mapping.
9. Curves and Surfaces.
10. Putting It Together.
11. Looking to the Future.
Index.

Erscheint lt. Verlag 14.6.2007
Sprache englisch
Maße 187 x 236 mm
Gewicht 420 g
Themenwelt Mathematik / Informatik Informatik Grafik / Design
ISBN-10 0-321-39811-4 / 0321398114
ISBN-13 978-0-321-39811-6 / 9780321398116
Zustand Neuware
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