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Designing Your Second Life - Rebecca Tapley

Designing Your Second Life

(Autor)

Buch | Softcover
216 Seiten
2007
New Riders Publishing (Verlag)
978-0-321-50301-5 (ISBN)
CHF 38,80 inkl. MwSt
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Treats Second Life as an experience. This book focuses on ways to leverage design in enriching that experience, because that's the key element for creating a memorable and successful "life" within the confines of the environment. It covers techniques for designing great-looking avatars, gorgeous clothes, impressive homes, and planned communities.
Whether your second, virtual life has just begun, or you’ve been “in-world" for a long time, a successful and rewarding experience depends on your mastery of design. Everything from your avatar to your home, your clothes to your behavior says something about who you are and the way others see you. In this book Rebecca Tapley—“Mera Luan” in SL—shows you how to design everything from bodies to earrings, cars to castles, for improved appearance, function, and usability. Real-world topics such as urban planning, color theory, user experience, interior design, and landscaping are mapped to SL conditions. Learn how to spot the best skin and hair, clothing, architecture and construction, property for sale, and more. In addition, Rebecca’s insights and observations on Second Life etiquette, manners, customs, and other subtle socio-cultural realities will help you make your way through this new and sometimes baffling world. Have a more rewarding second life by learning how to:


Create a realistic or fantastical avatar
Make gorgeous clothes and other luxury goods
Build impressive homes and planned communities
Develop whole islands
Establish a social community and career Life.

Rebecca Tapley is an author, content management consultant, and jewelry designer in real life, and a virtual island developer in Second Life. Her career as a published writer covers business, graphic design, and Web site design software. Her consultancy client list includes Razorfish, Nexon USA , and Pearson Custom Publishing. Rebecca lives in metro Boston. Visit her blog at www.designingyoursecondlife.blogspot.com.

Table of Contents:

Chapter 1: Designing Your Second Life

General Introduction
Tier fees, prims, square meterage, and building for “free”
Overall Design Advice
The Second Life window, toolbars, and interface

Chapter 2: Designing Yourself

Choosing your name
Choosing your basic/beginning avatar
Customizing your avatar’s shape: the head and face
Customizing your avatar’s shape: the upper & lower body
Customizing your avatar’s other features: eyes, hair, and skin
Going non-human: ears, tails, wings, and other extras
Going non-human: tinies, furries, dragons, robots, and other “species”

Chapter 3: Designing Your Style

Clothes: dos, don’ts, and going for broke
Shoes, jewelry and other accessories
Makeup, facial hair, and other grooming possibilities
Piercings, tattoos, and other body modifications
Postures, poses, and other self-expressive animations
    
Chapter 4: Designing Your Social Life

Your Profile
Using Search
Joining Groups
Social Etiquette
Hookups, Dating, and Partnerships
Second Life pregnancy and children
   
Chapter 5: Designing Your Career

The Second Life economy
Help Wanted: how to find a job using SL’s classifieds and forums
Creative jobs: design, construction, modeling, DJing
Public service jobs: escorts, bodyguards, bartenders, retail sales
Real estate: buying, selling, renting, flipping, and managing SL property
The Second Life entrepreneur: starting your own Second Life business

Chapter 6: Designing Your Lifestyle

Just plain Dick and Jane: living “normal” in SL
Costume culture: goths, punks, and bikers
Armoire culture: Masters, Mistresses, Dom(me)s, submissives, and slaves
Total transformation: furries, tinies, dragons, robots, etc.   
Light roleplaying communities: vampires, elves, the Wild West, etc.
Heavy roleplaying communites: Gor, Star Trek, Napoleon’s navy, etc.   


Chapter 7: Designing Your Home

Some general yet good advice about designing buildings in SL
Apartments, townhouses, and condos
An example build: the Gorean-Roman villa
An example build: the Lion’s Gate castle
An example build: the skybox
An example build: the chrysanthemum house

Chapter 8: Designing Your Land
   
Real Life vs. Second Life property
Residential, commercial, and mixed zone spaces
An introduction to terraforming and landscaping in SL
First-Land property: starting small and simple
Mainland property: getting the most for your money
Small island property: when to leave the mainland
Buying, owning, and developing your own small island

Appendix A: Useful In-World Resources
Appendix B: Useful Real-World Resources
Appendix C: SecondLifeSpeak: A dictionary of commonly used in-world terms
Appendix D: A Quick Reference Guide to Clothing Templates

Erscheint lt. Verlag 2.8.2007
Sprache englisch
Maße 232 x 190 mm
Gewicht 431 g
Themenwelt Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-321-50301-5 / 0321503015
ISBN-13 978-0-321-50301-5 / 9780321503015
Zustand Neuware
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