Computer-Human Interaction Research and Applications
7th International Conference, CHIRA 2023, Rome, Italy, November 16–17, 2023, Proceedings, Part II
Seiten
2023
|
1st ed. 2023
Springer International Publishing (Verlag)
978-3-031-49367-6 (ISBN)
Springer International Publishing (Verlag)
978-3-031-49367-6 (ISBN)
These 2 volumes constitute the selected papers of the 7th International Conference, CHIRA 2023, held Rome, Italy, during November 16-17, 2023.
The 14 full papers and the 29 short papers presented in these books were carefully reviewed and selected from 69 submissions. The papers selected contribute to the advancement of research and practical applications of human-technology and human-computer interaction. Different aspects of Computer-Human Interaction were covered in four parallel tracks: human factors for interactive systems, research, and applications; interactive devices; interaction design; and adaptive and intelligent systems.
The 14 full papers and the 29 short papers presented in these books were carefully reviewed and selected from 69 submissions. The papers selected contribute to the advancement of research and practical applications of human-technology and human-computer interaction. Different aspects of Computer-Human Interaction were covered in four parallel tracks: human factors for interactive systems, research, and applications; interactive devices; interaction design; and adaptive and intelligent systems.
Main Event.- Special Session on E3: Enhancing the Esports Experience.
Erscheinungsdatum | 25.12.2023 |
---|---|
Reihe/Serie | Communications in Computer and Information Science |
Zusatzinfo | XVII, 362 p. 121 illus., 94 illus. in color. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 574 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | Affective computing • Augmentative communication • Cognition • Cognitive Interaction • Collaborative Systems • communication and interaction • computing with social trust • game user experience evaluation • Human-Robot Interaction • intelligent user interfaces • Learning in Virtual Worlds • mobile computer-human interaction • Social Networks • software frameworks haptic and tangible devices • ubiquitous computing • Visualization Tools • Wearable sensors |
ISBN-10 | 3-031-49367-2 / 3031493672 |
ISBN-13 | 978-3-031-49367-6 / 9783031493676 |
Zustand | Neuware |
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