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Cases on Immersive Virtual Reality Techniques -

Cases on Immersive Virtual Reality Techniques

Yang (Herausgeber)

Buch | Hardcover
349 Seiten
2019
IGI Global (Verlag)
978-1-5225-5912-2 (ISBN)
CHF 369,95 inkl. MwSt
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Discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modelling, cognitive load, and motion cueing, this book is designed for educators, academics, researchers, and students.
As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements in this technology have led to recent breakthroughs in sound, perception, and visual processing that take virtual reality to new dimensions. As such, research is needed to support the adoption of these new methods and applications.

Cases on Immersive Virtual Reality Techniques is an essential reference source that discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is ideally designed for educators, academicians, researchers, and students seeking coverage on the applications of collaborative virtual environments.
Erscheinungsdatum
Verlagsort Hershey
Sprache englisch
Maße 216 x 279 mm
Gewicht 633 g
Themenwelt Mathematik / Informatik Informatik Web / Internet
ISBN-10 1-5225-5912-4 / 1522559124
ISBN-13 978-1-5225-5912-2 / 9781522559122
Zustand Neuware
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