Nicht aus der Schweiz? Besuchen Sie lehmanns.de
Rhythm, Play and Interaction Design - Brigid M. Costello

Rhythm, Play and Interaction Design

Buch | Hardcover
XIV, 188 Seiten
2018 | 1st ed. 2018
Springer International Publishing (Verlag)
978-3-319-67848-1 (ISBN)
CHF 139,95 inkl. MwSt
  • Versand in 10-15 Tagen
  • Versandkostenfrei
  • Auch auf Rechnung
  • Artikel merken

There are rhythms of action and response to all human-computer interactions. As we click, swipe, tap and sway to their beats, these rhythms intersect with the rhythms of our everyday lives. Perhaps they synchronize, perhaps they disrupt each other or maybe they dance together. Whatever their impact our experience of these rhythms will colour our experience of an interaction design. In playful interactive applications, rhythm is especially crucial because of the role it performs in building and maintaining the precarious spirit of play. Play involves movement and this movement has a rhythm that drives the experience. But what is the character of these rhythms of play and how can they be used in the design of interactive applications? These questions are the focus of this book.

Drawing on traditions of rhythmic design practice in dance, performance, music and architecture, this book reveals key insights into practical strategies for designing playful rhythmic experience. With playful experiences now being incorporated into almost every type of computer application, interaction design practitioners and researchers need to develop a deeper understanding of the specific character of rhythms within play.  

Written from a designer's perspective, with interviews from leading creative artists and interaction design practitioners, Rhythm, Play and Interaction Design will help practitioners, researchers and students understand, evaluate and create rhythmic experiences. 


Rhythmic Experience.- Part 1 - Experiencing Rhythm.- Culture and Time.- Moving Bodies.- Daily Cycles.- Playing Rhythm.- Part 2 - Designing Rhythm.- Being Swept In.- Sculpting Attention.- Crafting Trajectories.- Textures and Transitions.- Predictability.- Vitality.- Conclusion: Architectures of Rhythm.

"The book is solidly constructed and beautifully edited, honoring the unique contribution of the author's insight, collection, and exposition." (Benjamin Wells, Computing Reviews, October 25, 2019)

Erscheinungsdatum
Reihe/Serie Springer Series on Cultural Computing
Zusatzinfo XIV, 188 p. 15 illus.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 473 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Grafik / Design
Informatik Software Entwicklung User Interfaces (HCI)
Schlagworte Affective computing • Computer Science • embodied interaction • Game Design • Graphical & digital media applications • Graphical & digital media applications • Human-Computer interaction • Media Design • User Experience • user interface design & usability • User interface design & usability • user interfaces and human computer interaction
ISBN-10 3-319-67848-5 / 3319678485
ISBN-13 978-3-319-67848-1 / 9783319678481
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Aus- und Weiterbildung nach iSAQB-Standard zum Certified Professional …

von Mahbouba Gharbi; Arne Koschel; Andreas Rausch; Gernot Starke

Buch | Hardcover (2023)
dpunkt Verlag
CHF 48,85
Lean UX und Design Thinking: Teambasierte Entwicklung …

von Toni Steimle; Dieter Wallach

Buch | Hardcover (2022)
dpunkt (Verlag)
CHF 48,85
Wissensverarbeitung - Neuronale Netze

von Uwe Lämmel; Jürgen Cleve

Buch | Hardcover (2023)
Carl Hanser (Verlag)
CHF 48,95