Embed With Games: A Year On The Couch With Game Developers
Polygon An Imprint of Birlinn Limited (Verlag)
978-1-84697-344-4 (ISBN)
- Titel ist leider vergriffen;
keine Neuauflage - Artikel merken
In 2014 games critic Cara Ellison rather flippantly pledged to the internet she'd leave home, become itinerant, and travel around the world to live with and write about some of the most interesting game developers and their cultural outlook. As your 'cyberpunk hair-dyed Attenborough', originally Cara put up the Embed With Games series monthly on a free blog as she travelledfrom couch to couch, writing about the people she met and about the way our game creators express the culture around them. The internet generously helped fund her travel costs through a subscription service, egging her on in the only way it could. This is the collected work, called Embed With Games with an exclusive introduction from Kieron Gillen, a cover from Irene Koh, and a conclusion exclusive to the ebook.
Cara Ellison is a Scottish writer, game critic and video game narrative designer. She has written for the Guardian, VICE, Kotaku, PC Gamer, Paste Magazine and the New Statesman, wrote the best-named column in the world, S.EXE, at Rock Paper Shotgun, and had a regular opinion column at Eurogamer. She was also co-writer on Charlie Brooker's How Videogames Changed The World for Channel Four television in the UK. Her writing and game narrative work has been featured in The New York Times and Wired, and she was one of the Guardian's Top Ten Young People In Digital Media 2014. Currently she designs the narratives for video games. Kieron Gillen is a British comic book writer and former computer game and music journalist. He is known for his creator-owned comic Phonogram, created with artist Jamie McKelvie, published by Image Comics, and for numerous projects for Marvel Comics, such as Journey into Mystery and Uncanny X-Men.
Erscheint lt. Verlag | 2.11.2015 |
---|---|
Verlagsort | Edinburgh |
Sprache | englisch |
Maße | 130 x 195 mm |
Gewicht | 259 g |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
ISBN-10 | 1-84697-344-9 / 1846973449 |
ISBN-13 | 978-1-84697-344-4 / 9781846973444 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
aus dem Bereich