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Gender Divide and the Computer Game Industry -

Gender Divide and the Computer Game Industry

Julie Prescott, Jan Bogg (Herausgeber)

Buch | Hardcover
334 Seiten
2013
Idea Group,U.S. (Verlag)
978-1-4666-4534-9 (ISBN)
CHF 216,00 inkl. MwSt
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While women maintain an increased visibility in the games culture, the issues involving gender in computing gaming is still relevant; and it is evident that the industry could benefit from the involvement of women in all aspects from consumer to developer.

Gender Divide and the Computer Game Industry takes a look at the games industry from a gendered perspective and highlights the variety of ways in which women remain underrepresented in this industry. This reference source provides a comprehensive overview on the issue of gender, computer games, and the ICT sector. It supplies students and academics in numerous disciplines with the concerns of the computer games industry, male dominated occupations, and the complexity of gender in the workforce.

Julie Prescott, University of Liverpool, UK. Jan Bogg, University of Liverpool, UK.

Reihe/Serie Advances in Human and Social Aspects of Technology
Verlagsort Harrisburg, PA
Sprache englisch
Gewicht 1012 g
Themenwelt Sachbuch/Ratgeber Freizeit / Hobby Spielen / Raten
Mathematik / Informatik Informatik Software Entwicklung
Sozialwissenschaften Soziologie Gender Studies
ISBN-10 1-4666-4534-2 / 1466645342
ISBN-13 978-1-4666-4534-9 / 9781466645349
Zustand Neuware
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