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Introduction to Programming in Java - Robert Sedgewick, Kevin Wayne

Introduction to Programming in Java

An Interdisciplinary Approach: International Edition
Buch | Softcover
736 Seiten
2012
Pearson (Verlag)
978-0-321-52656-4 (ISBN)
CHF 133,20 inkl. MwSt
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By emphasizing the application of computer programming not only in success stories in the software industry but also in familiar scenarios in physical and biological science, engineering, and applied mathematics, Introduction to Programming in Java takes an interdisciplinary approach to teaching programming with the Java™ programming language. Interesting applications in these fields foster a foundation of computer science concepts and programming skills that students can use in later courses while demonstrating that computation is an integral part of the modern world.

Ten years in development, this book thoroughly covers the field and is ideal for traditional introductory programming courses. It can also be used as a supplement or a main text for courses that integrate programming with mathematics, science, or engineering.

Robert Sedgewick teaches in the Department of Computer Science at Princeton University. His primary areas of research are analytic combinatorics and the design, analysis, and implementation of algorithms. He is the author of a widely-used series on algorithms published by Addison-Wesley Professional. Sedgewick is on the Board of Directors for Adobe Systems Incorporated. Kevin Wayne also teaches in the Department of Computer Science at Princeton University. His research focuses on theoretical computer science, especially optimization and the design, analysis, and implementation of computer algorithms. Wayne received his PhD from Cornell University.

Chapter 1 Elements of Programming
1.1 Your First Program
1.2 Built-in Types of Data
1.3 Conditionals and Loops
1.4 Arrays
1.5 Input and Output
1.6 Case Study: Random Web Surfer

Chapter 2 Functions and Modules
2.1 Static Methods
2.2 Libraries and Clients
2.3 Recursion
2.4 Case Study: Percolation

Chapter 3 Object-Oriented Programming
3.1 Data Types
3.2 Creating Data Types
3.3 Designing Data Types
3.4 Case Study: N-body Simulation

Chapter 4 Algorithms and Data Structures
4.1 Performance
4.2 Sorting and Searching
4.3 Stacks and Queues
4.4 Symbol Tables
4.5 Case Study: Small World

Context
Index

Erscheint lt. Verlag 7.12.2012
Sprache englisch
Maße 188 x 230 mm
Gewicht 956 g
Themenwelt Informatik Programmiersprachen / -werkzeuge Java
Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-321-52656-2 / 0321526562
ISBN-13 978-0-321-52656-4 / 9780321526564
Zustand Neuware
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