Nicht aus der Schweiz? Besuchen Sie lehmanns.de

Introduction to Video and Image Processing

Building Real Systems and Applications
Buch | Softcover
227 Seiten
2012
Springer London Ltd (Verlag)
978-1-4471-2502-0 (ISBN)

Lese- und Medienproben

Introduction to Video and Image Processing - Thomas B. Moeslund
CHF 52,35 inkl. MwSt
This textbook presents the fundamental concepts and methods for understanding and working with images and video in an unique, easy-to-read style which ensures the material is accessible to a wide audience. Exploring more than just the basics of image processing, the text provides a specific focus on the practical design and implementation of real systems for processing video data. Features: includes more than 100 exercises, as well as C-code snippets of the key algorithms; covers topics on image acquisition, color images, point processing, neighborhood processing, morphology, BLOB analysis, segmentation in video, tracking, geometric transformation, and visual effects; requires only a minimal understanding of mathematics; presents two chapters dedicated to applications; provides a guide to defining suitable values for parameters in video and image processing systems, and to conversion between the RGB color representation and the HIS, HSV and YUV/YCbCr color representations.

Dr. Thomas B. Moeslund is an Associate Professor and Head of the Visual Analysis of People Lab at Aalborg University, Denmark, with more than 10 years of experience of teaching image and video processing. He is also co-editor of the Springer title Visual Analysis of Humans: Looking at People.

Introduction.- Image Acquisition.- Color Images.- Point Processing.- Neighborhood Processing.- Morphology.- BLOB Analysis.- Segmentation in Video Data.- Tracking.- Geometric Transformations.- Visual Effects.- Application Example: Edutainment Game.- Application Example: Coin Sorting using a Robot.- Bits, Bytes and Binary Numbers.- Mathematical Definitions.- Learning Parameters in Video and Image Processing Systems.- Conversion Between RGB and HSI.- Conversion Between RGB and HSV.- Conversion Between RGB and YUV/YCbCr.

Reihe/Serie Undergraduate Topics in Computer Science
Zusatzinfo 71 Illustrations, color; 110 Illustrations, black and white; XI, 227 p. 181 illus., 71 illus. in color.
Verlagsort England
Sprache englisch
Maße 155 x 235 mm
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Software Entwicklung User Interfaces (HCI)
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
ISBN-10 1-4471-2502-9 / 1447125029
ISBN-13 978-1-4471-2502-0 / 9781447125020
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Modelle für 3D-Druck und CNC entwerfen

von Lydia Sloan Cline

Buch | Softcover (2022)
dpunkt (Verlag)
CHF 48,85
Einstieg und Praxis

von Werner Sommer; Andreas Schlenker

Buch | Softcover (2023)
Markt + Technik (Verlag)
CHF 27,90
alles zum Drucken, Scannen, Modellieren

von Werner Sommer; Andreas Schlenker

Buch | Softcover (2024)
Markt + Technik Verlag
CHF 34,90