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Brave NUI World - Daniel Wigdor, Dennis Wixon

Brave NUI World

Designing Natural User Interfaces for Touch and Gesture
Buch | Softcover
264 Seiten
2011
Morgan Kaufmann Publishers In (Verlag)
978-0-12-382231-4 (ISBN)
CHF 54,10 inkl. MwSt
Touch and gestural devices have been hailed as next evolutionary step in human-computer interaction. This book gives you the necessary tools and information to integrate touch and gesture practices into your daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes.
Brave NUI World is the first practical guide for designing touch- and gesture-based user interfaces. Written by the team from Microsoft that developed the multi-touch, multi-user Surface® tabletop product, it introduces the reader to natural user interfaces (NUI). It gives readers the necessary tools and information to integrate touch and gesture practices into daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes.

This book considers diverse user needs and context, real world successes and failures, and the future of NUI. It presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again.

The book will be of value to game designers as well as practitioners, researchers, and students interested in learning about user experience design, user interface design, interaction design, software design, human computer interaction, human factors, information design, and information architecture.

Daniel Wigdor is an Assistant Professor of computer science at the University of Toronto. Before joining U of T, he worked at Microsoft in nearly a dozen different roles, among them serving as the User Experience Architect of the Microsoft Surface product, and as a cross company expert in the creation of Natural User Interfaces. Before joining Microsoft, he previously conducted research in advanced user interfaces and devices at Mitsubishi Electric Research Labs, and at the Initiative in Innovative Computing at Harvard University. He is also co-founder of Iota Wireless, a company dedicated to the commercialization of NUI technologies for mobile phones. Daniel’s work has been described in dozens of publications in leading international conferences, journals, and books. His is the recipient of a Wolfond Fellowship and an ACM Best Paper Award. Dennis Wixon is currently Discipline Lead for Microsoft US BPD. Prior to this role he was the head of research for Microsoft Surface, and has also managed research teams at Microsoft Game Studies, and MSN/Home Products. Before joining Microsoft, Dennis managed the usability team at Digital Equipment Corporation, where a number of important usability methods such as Usability Engineering and Contextual Inquiry were developed. Dennis has been an active member of the user-research community for over 25 years. He co-chaired CHI 2002 served as Vice President for Conferences for ACM SIGCHI. Dennis has co-authored over sixty articles, book chapters and presentations on research methods and theory. He is an adjunct Full Professor in the Human Centered Design and Engineering Department at University of Washington and co-edited with Dr. Judy Ramey the book Field Methods Case Book for Software Design. Dennis holds a Ph.D. in Social Psychology from Clark University.

Part I: Introduction



Introduction
The Natural User Interface
Ecological Niche: Computing and the Social Environment & Ways of Working
Part II: Design Ethos of NUI

Less is More
Contextual Environments
Spatial
Social
Seamless
Super Real
Scaffolding
User Differentiation
Part III: New Technologies: Understanding & Technological Artefacts

The State-Model of Input Devices
Fat Fingers
No Touch Left Behind
Touch vs. In-Air Gestures
Part IV: Creating an Interaction Language

MDA Revisited
New Primitives
Anatomy of a Gesture
Makes a good Gesture Language
Self-Revealing Gestures
Mode and Flow of a Gesture System
Part V: No such thing as Touch

Know your platform: Vision, Resistive, Capacitive, etc.
The Fundamentals Have to Work
Number of Contacts
Contact Data: Shape, Pressure, and Hover
Vertical/Horizontal/Mobile
Part VI: Process: How do You Get There?

NUI UDI (User Defined Interface) and the Myth of the ‘Natural Gesture Set’.
False Recognition
RITE With a Purpose
Part VII: Conclusion

Conclusion: A word About Engineering

Erscheint lt. Verlag 5.4.2011
Verlagsort San Francisco
Sprache englisch
Maße 191 x 235 mm
Gewicht 630 g
Themenwelt Informatik Software Entwicklung User Interfaces (HCI)
ISBN-10 0-12-382231-9 / 0123822319
ISBN-13 978-0-12-382231-4 / 9780123822314
Zustand Neuware
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