Haptics: Generating and Perceiving Tangible Sensations, Part II
Springer Berlin (Verlag)
978-3-642-14074-7 (ISBN)
Texture and Surfaces.- Fingernail-Mounted Display of Attraction Force and Texture.- Contact Force and Duration Effects on Static and Dynamic Tactile Texture Discrimination.- Causality Inversion in the Reproduction of Roughness.- Laterotactile Rendering of Vector Graphics with the Stroke Pattern.- Discrimination Capabilities of Professionals in Manual Skills in a Haptic Task Not Related to Their Expertise.- Modulations in Low-Frequency EEG Oscillations in the Processing of Tactile Surfaces.- Power Consumption Reduction of a Controlled Friction Tactile Plate.- Psychophysical Evaluation of a Low Density and Portable Tactile Device Displaying Small-Scale Surface Features.- Tactile Perception of a Water Surface: Contributions of Surface Tension and Skin Hair.- A Force and Touch Sensitive Self-deformable Haptic Strip for Exploration and Deformation of Digital Surfaces.- Influence of Visual Feedback on Passive Tactile Perception of Speed and Spacing of Rotating Gratings.- Dimensional Reduction of High-Frequency Accelerations for Haptic Rendering.- Analysis of a New Haptic Display Coupling Tactile and Kinesthetic Feedback to Render Texture and Shape.- Constraints on Haptic Short-Term Memory.- Virtual Reality.- Design and Development of a Haptic Dental Training System - hapTEL.- Design of a Multimodal VR Platform for the Training of Surgery Skills.- Haptic Assistance in Virtual Environments for Motor Rehabilitation.- Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis.- Two-Hand Virtual Object Manipulation Based on Networked Architecture.- Validation of a Virtual Reality Environment to Study Anticipatory Modulation of Digit Forces and Position.- On Multi-resolution Point-Based Haptic Rendering of Suture.- Study of Performances of "Haptic Walls"Modalities for a 3D Menu.- Spherical MR-Brake with Nintendo Wii Sensors for Haptics.- FlexTorque: Exoskeleton Interface for Haptic Interaction with the Digital World.- Influence of Vision and Haptics on Plausibility of Social Interaction in Virtual Reality Scenarios.- Haptic Feedback Increases Perceived Social Presence.- Haptic/VR Assessment Tool for Fine Motor Control.- Hand and Arm Ownership Illusion through Virtual Reality Physical Interaction and Vibrotactile Stimulations.- Grasping and Moving.- Animating a Synergy-Based Deformable Hand Avatar for Haptic Grasping.- Development of a 3 DoF MR-Compatible Haptic Interface for Pointing and Reaching Movements.- Cold Objects Pop Out!.- Using Haptic-Based Trajectory Following in 3D Space to Distinguish between Men and Women.- Hand-Held Object Force Direction Identification Thresholds at Rest and during Movement.- A New Planar 4-DOF Spring and Cable Driven Force Feedback Device.- A Laparoscopic Grasper Handle with Integrated Augmented Tactile Feedback, Designed for Training Grasp Control.- Collision Avoidance Control for a Multi-fingered Bimanual Haptic Interface.- Optimization Criteria for Human Trajectory Formation in Dynamic Virtual Environments.- Bodily Self-attribution Caused by Seeing External Body-Resembling Objects and the Control of Grasp Forces.- Do Changes in Movements after Tool Use Depend on Body Schema or Motor Learning?.- A Motion-Based Handheld Haptic Interface.- A Multi-functional Rehabilitation Device to Assist Forearm/Wrist and Grasp Therapies.- Virtual Surface Discrimination via an Anisotropic-Stiffness Contact Model.- Embedding Tactile Feedback into Handheld Devices: An Aperture-Based Restraint for the Finger or Thumb.- Understanding the Haptic Experience through Bodily Engagement with SculpturalCeramics.- Development of Haptic Microgripper for Microassembly Operation.- A Haptic Gearshift Interface for Cars.- Proprioceptive Acuity Varies with Task, Hand Target, and When Memory Is Used.- Size-Change Detection Thresholds of a Hand-Held Bar at Rest and during Movement.- Haptic Feedback of Piconewton Interactions with Optical Tweezers.- Pressure Is a Viable Controlled Output of Motor Programming for Object Manipulation Tasks.- Performance and Training.- A Comparison of the Haptic and Visual Horizontal-Vertical Illusion.- Setting the Standards for Haptic and Tactile Interactions: ISO's Work.- Vibrotactor-Belt on the Thigh - Directions in the Vertical Plane.- Accuracy of Haptic Object Matching in Blind and Sighted Children and Adults.- The Core Skills Trainer: A Set of Haptic Games for Practicing Key Clinical Skills.- A Measuring Tool for Accurate Haptic Modeling in Industrial Maintenance Training.- Control Strategies and Performance of a Magnetically Actuated Tactile Micro-actuator Array.- Muscular Torque Can Explain Biases in Haptic Length Perception: A Model Study on the Radial-Tangential Illusion.- The Effect of Coulomb Friction in a Haptic Interface on Positioning Performance.- Is the Touch-Induced Illusory Flash Distinguishable from a Real Flash?.- Haptic Recognition of Non-figurative Tactile Pictures in the Blind: Does Life-Time Proportion without Visual Experience Matter?.- Preliminary Evaluation of a Haptic Aiding Concept for Remotely Piloted Vehicles.- Haptic Adjustment of Cylinder Radius.- The Effects of 3D Collocated Presentation of Visuo-haptic Information on Performance in a Complex Realistic Visuo-motor Task.- Visuo-haptic Length Judgments in Children and Adults.- Presentation of Positional Information by Heat Phantom Sensation.- Haptic Playback:Better Trajectory Tracking during Training Does Not Mean More Effective Motor Skill Transfer.
Erscheint lt. Verlag | 30.6.2010 |
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Reihe/Serie | Information Systems and Applications, incl. Internet/Web, and HCI | Lecture Notes in Computer Science |
Zusatzinfo | XX, 460 p. 227 illus. |
Verlagsort | Berlin |
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | 3D graphics • 6-DOF • artificial palpation • audio-haptic interaction • augmented reality • Bilateral Control • Cognition • Design • Haptics • learning • Maintenance • Modeling • Optimization • Standards • Virtual Reality |
ISBN-10 | 3-642-14074-2 / 3642140742 |
ISBN-13 | 978-3-642-14074-7 / 9783642140747 |
Zustand | Neuware |
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